A reference for the King's Gauntlet in the Furoma region. The Gauntlet has 8 levels, each favouring a different power type and dropping a potion that converts into the next level's cheese. The tables below cover the mice on each level (with points, gold, and drop frequency), the cheese conversions for the level potion, and roughly how many catches it takes to clear a level using SuperBrie+ vs the second-best cheese. Drop-rate data and chart by Trevor Hastings.
How to read this
- PPH is the potion drops per hunt on that level.
- Conversions are the recipes the level potion turns into, with the cheese cost per craft in brackets.
- SB+ and 2nd columns are the approximate catches to clear the level using SuperBrie+ or the second-best cheese, plus the relative efficiency multiplier.
Level 1 — Puppet (anything, high luck)
Potion II · PPH ≈ 0.22
| Mouse | Points | Gold | Frequency |
|---|---|---|---|
| Wound Up White | 70 | 100 | Frequent |
| Hapless Marionette | 90 | 100 | Frequent |
| Toy Sylvan | 115 | 100 | Frequent |
| Clockwork Samurai | 150 | 210 | Infrequent |
| Puppet Master | 200 | 210 | Aberrant |
| Sock Puppet Ghost | 225 | 210 | Infrequent |
Conversions: 6 SB+ (0 ea), 4 Swiss (25 ea), 2 Marble (10 ea) Clear estimate: ~1,000 catches · SB+ ×1.32 · 2nd ×0.88
Level 2 — Thief (physical, high luck)
Potion III · PPH ≈ 0.15
| Mouse | Points | Gold | Frequency |
|---|---|---|---|
| Impersonator | 120 | 180 | Frequent |
| Lockpick | 150 | 180 | Frequent |
| Escape Artist | 200 | 295 | Infrequent |
| Bandit | 300 | 180 | Frequent |
| Stealth | 500 | 295 | Frequent |
| Rogue | 700 | 295 | Rare |
Conversions: 7 SB+ (0 ea), 5 Swiss (50 ea), 4 Marble (25 ea) Clear estimate: SB+ 1,320 ×1.05 · 2nd 880 ×0.75
Level 3 — Melee (tactical, high luck)
Potion IV · PPH ≈ 0.11
| Mouse | Points | Gold | Frequency |
|---|---|---|---|
| Fencer | 300 | 210 | Rare |
| Page | 325 | 210 | Frequent |
| Berserker | 425 | 210 | Frequent |
| Knight | 900 | 700 | Frequent |
| Phalanx | 430 | 1,000 | Frequent |
| Cavalier | 1,300 | 700 | Infrequent |
Conversions: 6 SB+ (100 ea), 4 Brie (150 ea), 3 Swiss (150 ea) Clear estimate: SB+ 1,386 ×0.66 · 2nd 660 ×0.44
Level 4 — Bard (tactical, high power)
Potion V · PPH ≈ 0.11
| Mouse | Points | Gold | Frequency |
|---|---|---|---|
| Cowbell | 700 | 800 | Frequent |
| Drummer | 2,800 | 800 | Frequent |
| Dancer | 2,900 | 1,700 | Rare |
| Fiddler | 4,090 | 800 | Frequent |
| Guqin Player | 5,000 | 800 | Frequent |
Conversions: 5 SB+ (250 ea), 4 Brie (800 ea), 2 Swiss (800 ea) Clear estimate: SB+ 915 ×0.55 · 2nd 290 ×0.44
Level 5 — Magic (shadow, Clockapult of Time)
Potion VI · PPH ≈ 0.11
| Mouse | Points | Gold | Frequency |
|---|---|---|---|
| Black Mage | 4,440 | 3,500 | Rare |
| Terra | 4,200 | 1,000 | Frequent |
| Ignis | 4,490 | 1,000 | Infrequent |
| Zephyr | 5,900 | 1,000 | Frequent |
| Aquos | 6,750 | 1,000 | Frequent |
Conversions: 4 SB+ (500 ea), 3 Brie (1,000 ea) Clear estimate: SB+ 503 ×0.44 · 2nd 128 ×0.33
Level 6 — Noble (arcane, ACRONYM)
Potion VII · PPH ≈ 0.11
| Mouse | Points | Gold | Frequency |
|---|---|---|---|
| Sacred Shrine | 19,500 | 9,000 | Ubiquitous |
| White Mage | 20,400 | 9,000 | Ubiquitous |
| Paladin | 25,200 | 2,500 | Frequent |
Conversions: 3 SB+ (900 ea), 2 Brie (1,500 ea) Clear estimate: SB+ 221 ×0.33 · 2nd 42 ×0.22
Level 7 — Dust (hydro, Ancient Spear Gun / King's Credits)
Potion VIII · PPH ≈ 0.11
| Mouse | Points | Gold | Frequency |
|---|---|---|---|
| Necromancer | 17,000 | 4,000 | Rare |
| Fiend | 72,000 | 50,000 | Ubiquitous |
Conversions: 1 SB+ (2,000 ea), 1 Gouda (15,000 ea) Clear estimate: SB+ 73 ×0.11 · 2nd 9 ×0.11
Level 8 — Eclipse (forgotten, Ancient Box Trap)
| Mouse | Points | Gold | Frequency |
|---|---|---|---|
| Eclipse | 379,000 | 300,000 | Ubiquitous |
There is no level potion to convert — clearing the Eclipse completes the Gauntlet. Clear estimate: SB+ ~8 · 2nd ~1.